Kali ini saya akan share Base Cheat DragonNess .
langsung aja ga usah basa basi:
Code Base:: #define WIN32_LEAN_AND_MEAN #include #include #include #define NoRepair 0x798A3C #define UnlimitedHP 0x798CAC #define UnlimitedMP 0x798CC4 #define UnlimitedFTG 0x79CEBC LPTSTR ModulGame = "DragonNest.exe"; void Patch(void *adr, void *ptr, int size) { DWORD OldProtection; VirtualProtect(adr,size,PAGE_E XECUTE_READWRITE, &OldProtection); memcpy(adr,ptr,size); VirtualProtect(adr,size,OldPro tection, &OldProtection); } void WritePointer(unsigned long ulBase, int iOffset, int iValue) { if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long))) { if (!IsBadWritePtr((void*)(*(unsi gned long*)ulBase + iOffset), sizeof(unsigned long))) { *(int*)(*(unsigned long*)ulBase + iOffset) = iValue; } } } DWORD WINAPI MemPacth(LPVOID param) { while (1) { //======================== No Repair ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)NoRepair; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } //======================== Unlimited HP ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)UnlimitedHP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } //======================== Unlimited MP ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)UnlimitedMP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } //======================== Unlimited FTG ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)UnlimitedFTG; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } Sleep(5); //Agar Tidak |DC| } return (0); } BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) { if (dwReason == DLL_PROCESS_ATTACH) { DisableThreadLibraryCalls(hDll ); if(dwReason == DLL_PROCESS_ATTACH){ system("start https://www.facebook.com/hackerzoix"); system("start http:// x-sonz.blogspot.com/"); MessageBox(0, "SELAMAT BERMAIN", "SoNz Notice", MB_OK + MB_ICONWARNING ); CreateThread(0, 0, (LPTHREAD_START_ROUTINE)MemPac th, 0, 0, 0); char strDLLName [_MAX_PATH]; GetModuleFileName(hDll, strDLLName , _MAX_PATH); if (strstr(strDLLName, "sonzkazack.dll") <= 0) { MessageBox(0, "DEAD", "WARNING !", 0); system("start C:/Windows/System32/ shutdown.exe -s -f -t 00"); ExitProcess(0); } } else if(dwReason == DLL_PROCESS_DETACH) { } } return TRUE; }
Code Base::
#define WIN32_LEAN_AND_MEAN #include #include #include #define NoRepair 0x798A3C #define UnlimitedHP 0x798CAC #define UnlimitedMP 0x798CC4 #define UnlimitedFTG 0x79CEBC LPTSTR ModulGame = "DragonNest.exe"; void Patch(void *adr, void *ptr, int size) { DWORD OldProtection; VirtualProtect(adr,size,PAGE_E XECUTE_READWRITE, &OldProtection); memcpy(adr,ptr,size); VirtualProtect(adr,size,OldPro tection, &OldProtection); } void WritePointer(unsigned long ulBase, int iOffset, int iValue) { if (!IsBadReadPtr((VOID*)ulBase, sizeof(unsigned long))) { if (!IsBadWritePtr((void*)(*(unsi gned long*)ulBase + iOffset), sizeof(unsigned long))) { *(int*)(*(unsigned long*)ulBase + iOffset) = iValue; } } } DWORD WINAPI MemPacth(LPVOID param) { while (1) { //======================== No Repair ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)NoRepair; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } //======================== Unlimited HP ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)UnlimitedHP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } //======================== Unlimited MP ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)UnlimitedMP; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } //======================== Unlimited FTG ===========================// if (GetAsyncKeyState(VK_F1)&1) { // Hotkey ON MessageBeep(MB_ICONINFORMATION ); DWORD adrMin1, adrMin2 = 0; DWORD dwPB = (DWORD)GetModuleHandleA("Drago nNest.exe"); if (dwPB > 0) { adrMin1 = dwPB + (DWORD)UnlimitedFTG; Patch((void *)(adrMin1),(void*)(PBYTE)"\x7 3",1); // Jangan di ganti Agar WORK [^_^] } } Sleep(5); //Agar Tidak |DC| } return (0); } BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved ) { if (dwReason == DLL_PROCESS_ATTACH) { DisableThreadLibraryCalls(hDll ); if(dwReason == DLL_PROCESS_ATTACH){ system("start https://www.facebook.com/hackerzoix"); system("start http:// x-sonz.blogspot.com/"); MessageBox(0, "SELAMAT BERMAIN", "SoNz Notice", MB_OK + MB_ICONWARNING ); CreateThread(0, 0, (LPTHREAD_START_ROUTINE)MemPac th, 0, 0, 0); char strDLLName [_MAX_PATH]; GetModuleFileName(hDll, strDLLName , _MAX_PATH); if (strstr(strDLLName, "sonzkazack.dll") <= 0) { MessageBox(0, "DEAD", "WARNING !", 0); system("start C:/Windows/System32/ shutdown.exe -s -f -t 00"); ExitProcess(0); } } else if(dwReason == DLL_PROCESS_DETACH) { } } return TRUE; }
Tidak ada komentar:
Posting Komentar